About me

I’m a designer working at the intersection of UX, visual design, and 3D. Over the past two years, I’ve been exploring how people move through digital and spatial experiences, turning those observations into interfaces, visuals, and immersive moments.

I’m a designer working at the intersection of UX, visual design, and 3D. Over the past two years, I’ve been exploring how people move through digital and spatial experiences, turning those observations into interfaces, visuals, and immersive moments. My work focuses on building clear, structured journeys with enough detail and atmosphere to feel expressive rather than purely functional.

Process

MY APPROACH

Every project gets my full attention from the first brief to the final file delivery.

Exploring how people move through digital and spatial experiences — turning observations into interfaces, visuals, and immersive moments.

01

Listen before you look

Understand, then design

Every brief contains the brand's real identity if you know how to read it. I spend more time asking questions than sketching.

Understanding how people navigate spaces and interfaces informs every design decision. I spend more time observing and researching than jumping to solutions.

02

Systems over symbols

Systems over symbols

Structure meets expression

A logo is the beginning, not the destination. I build the full visual language — the rules, the relationships, the logic that holds everything together.

Good design isn’t just what looks right — it’s what feels inevitable. I build experiences that are structured enough to guide, and expressive enough to resonate.

03

Made to last

Made to last

Spatial thinking

Trends are expensive. I design for longevity — identities that work as well in ten years as they do on launch day.

From interfaces to immersive 3D environments, I bring a spatial mindset to every project — thinking about how users inhabit, not just use, a design.

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Years in the Game

Skills & Tools

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Work Experiences

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Client Satisfaction

Client Satisfaction

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Experience

MY JOURNEY

Jan 2026 – Jul 2026

3D Generalist & UX Designer | Digital Jalebi Labs

Developed and optimized 3D environments in Blender for Unity-based immersive experiences. Designed user journeys, interaction flows, and storyboards for Mixed Reality projects, combining UX thinking with spatial and environmental design.

Jan 2026 – Jul 2026

3D Generalist & UX Designer | Digital Jalebi Labs

Developed and optimized 3D environments in Blender for Unity-based immersive experiences. Designed user journeys, interaction flows, and storyboards for Mixed Reality projects, combining UX thinking with spatial and environmental design.

Apr 2026 – May 2026

Freelance Graphic Designer | Ancestry (Pallavi Kiragi)

Led the conceptualization and execution of official album cover artwork for music producer Pallavi Kiragi. Delivered production-ready artwork published on Spotify, Amazon Music, and Apple Music, managing the full process from ideation to release.

Apr 2026 – May 2026

Freelance Graphic Designer | Ancestry (Pallavi Kiragi)

Led the conceptualization and execution of official album cover artwork for music producer Pallavi Kiragi. Delivered production-ready artwork published on Spotify, Amazon Music, and Apple Music, managing the full process from ideation to release.

Apr 2025 – Jul 2025

Motion Graphics & Graphic Design Intern | Ambitio

Created motion graphics and visual assets for multiple web and application interfaces. Designed content for undergraduate, postgraduate, and PhD audiences while maintaining consistency across digital platforms and marketing assets.

Apr 2025 – Jul 2025

Motion Graphics & Graphic Design Intern | Ambitio

Created motion graphics and visual assets for multiple web and application interfaces. Designed content for undergraduate, postgraduate, and PhD audiences while maintaining consistency across digital platforms and marketing assets.

Mar 2025 – Apr 2025

Freelance Graphic Designer | Retro Fever (Pallavi Kiragi)

Led the conceptualization and execution of official album cover artwork for music producer Pallavi Kiragi. Delivered production-ready artwork published on Spotify, Amazon Music, and Apple Music, managing the full process from ideation to release.

Mar 2025 – Apr 2025

Freelance Graphic Designer | Retro Fever (Pallavi Kiragi)

Led the conceptualization and execution of official album cover artwork for music producer Pallavi Kiragi. Delivered production-ready artwork published on Spotify, Amazon Music, and Apple Music, managing the full process from ideation to release.

Nov 2024 – Dec 2024

Graphic Design & 3D Visualization Intern | Studio Veda

Developed visual assets and color systems for a sustainability-focused interior design studio. Supported creation of presentation materials and visualizations for client-facing deliverables and branding consistency.

Aug 2024 – Oct 2024

Graphic Design Intern | Padhai Paisa

Designed social media graphics and promotional content for digital campaigns. Created visual assets that improved audience engagement and platform visibility for a gaming and educational platform.

May 2024 – Aug 2024

Graphic Design & UX Intern | The Design Cart

Collaborated with the UX team to support the development and launch of a live website. Designed social media creatives, digital marketing assets, and enhanced brand visibility through photography and visual content creation.

Certifications

Continuously upskilling through structured courses in design tools and UX methodologies.

I don’t chase awards. But when purposeful design creates real impact — in a product, a space, or a system — I’m proud of the work.

2025

Adobe Illustrator Mega Course

Udemy

2025

Adobe Illustrator Mega Course

Udemy

2024

Adobe XD Mega Course – User Experience Design

Udemy

2024

Adobe XD Mega Course – User Experience Design

Udemy

LET'S WORK TOGETHER

LET'S

WORK

TOGETHER

LET'S WORK

TOGETHER

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